My book, “The Google Daydream VR Cookbook – Building Games and Apps with Daydream, ARCore, and Unity” is now shipping! If you are interested in designing or developing for AR/VR then you will find this book extremely valuable. It contains a plethora of essential interactive mechanics for AR/VR games, apps, interaction, video, audio, and optimization. Each chapter contains fully working companion Unity code that you can download and play around with all of the mechanics. Also, each chapter takes a deep dive into the UX principles and design fundamentals of building for AR/VR. I’m really excited that it is shipping, and I hope that it acts as a helpful starting point for new immersive computing designers and developers, and also an essential resource for more experienced creators. If you are interested in the design, prototyping, or software engineering for AR and VR then this is the book for you!
Over the coming weeks and months, I’ll be adding more tutorials covering new ARCore development features and techniques, creating some videos and a whole lot more!